
Trypticon knocked Powerglide out of the sky and shrugged off the other Autobots' attacks from below (stepping on Swerve in the process) before battling his way through a barrage of cannon fire and leveling Autobot Headquarters. Trypticon's first mission was to attack Autobot Headquarters, but he met resistance in the form of a team of Minibots.
1.14 War for Cybertron Trilogy marketing materialįiction Generation 1 cartoon continuity The Transformers cartoon Voice actor: Brad Garrett (English), Yutaka Shimaka (Japanese), Yang Wenyuan (Chinese), Gernot Duda (German, "Thief in the Night", "The Ultimate Weapon"), Holger Schwiers (German, "Five Faces of Darkness", "Call of the Primitives"), Thomas Albus (German, Generation 2), Carlos Seidl (Portuguese), Orlando Drummond (Portuguese, "Thief in the Night"), André Luiz Chapéu (Portuguese, "The Ultimate Weapon"). 1.4 Dreamwave Generation One continuity. 1.1.3.2 The Story of Super Robot Lifeforms: The Transformers. 1.1.3.1 Fight! Super Robot Lifeform Transformers comic. 1.1.2.9 Generations Selects Special Comic. 1.1.2.4 Fight! Super Robot Lifeform Transformers 2010 story pages. 1.1.2.1 Fight! Super Robot Lifeform Transformers story pages. The only Autobot who can go toe-to-toe with him is Metroplex, and there is a great rivalry between the two cities-though their battles almost always end with Trypticon getting hurled into water. They man and support Trypticon's massive artillery platform alternate mode, a form so dangerous and devastating that the Autobots usually have to resort to trickery to defeat him. Trypticon is often accompanied by smaller robots, including the autonomous Wipe-Out and the drones Full-Tilt and Brunt. and deep down, as much as he refuses to acknowledge it, the most powerful hatred Trypticon feels is hate for himself, for allowing him to be trapped in it. Consequently, though he has accepted what he sees as his fated role as the ultimate Decepticon weapon, the war seems pointless and boring to him. He loathes the Autobots to the extent that he would destroy an entire city just to get at one, but he also hates his fellow Decepticons, and that, in turn, means he is not emotionally committed to their cause, as he sees just as little value in them and what they stand for as he does in anything else. That, however, is also Trypticon's downfall-for all he can do is hate.
Utterly relentless, totally without mercy, steadfastly unwilling to stop his attack until all that is left of his target is their smoldering remains, he is programmed only to feel hate. Įnormous in both size and power, Trypticon is an unstoppable engine of destruction.
Careful management of your options will allow you to make the most use of your data banks, as many Techs will not aids you as effectively as others, but you will frequently be forced to make difficult choices.Oh no, there goes Tokyo, Go go Godzilla, yeah. You start out with three empty data banks, but the Tech can expand this capacity.Techs might unlock the ability to build certain types of basic or advanced factories, or weaponry, or offer unique perks such as making a certain type of unit faster or cost less to build.Managing data banks wisely is important - Techs can be deleted to clear a data bank, but that Tech will be lost to you forever. You are not limited to a number of turns, but taking liberties with your path around the galaxy may be seen by some as a form of cowardice.Techs can be found on each planet and downloaded to your Commander's data banks by choosing to 'Examine' an unexamined system. Be aware of systems occupied by opposing Factions, as their Commanders may possess factories you do not have available, and these Commanders must be destroyed before you can examine the system or continue your journey.Each jump amounts to a 'turn'. Every solar system, even vacant solar systems, may carry forgotten Techs to be discovered. From here you must 'jump' to new solar systems that are connected to your solar system by a map of ancient stellar gateways.